![]() Many minigames are included in the game as well in between levels. If the player takes too long in a level, a warning siren plays and the message " Blinky Approaching" appears (followed by warnings for the other Ghosts) upon this warning, the Ghosts will change out of their level-centric outfits, and will become faster and more aggressive. The ghosts are similar to their appearance in previous Pac-Man games, but each ghost's appearance is altered depending on what location they are in. The "3D" display is enabled by default pressing the spacebar will change to the overhead view, though some levels are only playable in the 3D mode. The levels can be played in either an overhead view (much like the original arcade games) or a fully 3D display, which better exaggerates the features and environments surrounding Pac-Man. Some mazes take the shapes of cubes, spheres, and cylinders, rather than just being flat. Being rendered in 3D, they can feature slopes, "natural" obstacles like rolling boulders, and even second-stories hovering above the lower maze. The main "gimmick" of this release lies in the mazes themselves. Pac-Man also has the ability to jump, but there is a few seconds of delay after each jump, so they must be timed carefully. The player must collect all of the Pac-Dots in each maze, whilst avoiding Ghosts and other obstacles. To prevent the Artifact from ever being destroyed, Pac-Man journeys, via time machine, through the Prehistoric Era, Egyptian Times, Medieval Times, the Wild West, and the Future.Īdventures in Time follows the same gameplay formula from the original Pac-Man. Mollusc destroys the Artifact, scattering its pieces into five key periods of time itself. The game begins with Inky and Clyde (hesitantly) giving the main villain, Mollusc, a golden Power Pellet known as the Artifact.
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